Especially once you get a couple provinces under your belt, managing all of your cities, armies, navies, and agents, can be borderline overwhelming. The number of options available to you at any given time during your turn is usually pretty staggering. In addition to combat units, you can also recruit specialty units called “agents”, such as ninja or monks, that provide bonuses to towns or can deployed to sabotage your enemies.
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Progression on the main campaign map takes place on a turn-based system, where you’re given all the time you need to manage the buildings in your cities, recruit troops, move your armies, or engage in diplomatic relations with another clan. Combined with the different starting locations for each clan, you’ve got a pretty different campaign experience depending on which clan you decide to lead to victory. But maybe you like boats more, so you’d prefer to play as the Mori clan, who’s ships are second to none. For example, the Hojo clan can build more durable structures on the cheap, and are capable of building great siege weaponry for taking down the structures of their opponents. Each of the possible clans has unique strengths that encourage particular means of defeating your enemies, whether that’s through diplomacy, subterfuge, or all-out warfare. The goal is simple, but the means of execution are many. It plays out in a somewhat Risk-style board game format, with you deploying your armies to capture the provinces of your opponents, and doing battle on land or sea, ultimately seeking to capture the capitol city of Kyoto. If you’re not familiar with the basic premise of the game, here’s a quick rundown: it drops you waist-deep into war torn 16th century Japan and puts you in control of one of nine of Japan’s most powerful clans as they compete with each other to become the Shogun, Japan’s singular military ruler. So how kind is this iteration for newcomers? Is the accumulated knowledge of ten years and hundreds of campaigns necessary to become Shogun? Hit the jump and we’ll find out. That’s what makes it so odd that Shogun 2 is actually my first foray into Total War.
Total war shogun 2 review Pc#
Yes, it’s a series with a long and storied history, and one that most PC devotees know quite well. It all began more than ten years ago with the release of the first Total War: Shogun in 2000, and developer The Creative Assembly has decided that it’s time to return to their roots and make a proper follow-up to their first groundbreaking project with Total War: Shogun 2. They’re the kind of games you will only see on the PC platform, and that alone is enough to earn them a very devoted following.
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The Total War series has always been in something of a class of its own.